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Session Name:

Agile Lessons from Ryse and Crysis 3

Overview:

Ever since the Agile Manifesto was first published in 2001, Agile development methods have consistently grown in popularity, even in non-software development environments. It looks like nowadays, everyone wants to be Agile. But are we using Agile correctly or are we blindly trying to implement frameworks - such as Scrum - in our teams and projects without even considering whether it fits our needs? This talk will try to answer that question by sharing some stories of success and failure, and the lessons learned from them.

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  • GDC 2014
  • Patrick Payne
  • Crytek GmbH
  • free content
  • Production
  • Production