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Session Name:

From Student To Designer/Writer: Real Talk


For students seeking game design gigs, the job hunt can feel like running against an invisible wall. Conflicting information from all sides makes it hard to figure out exactly what's needed from your portfolio, and what you can do to improve it. Even worse, the list of "required skills" for designers seems infinite, and the ever-present "X years of experience required" can seem like a paradox meant to deter even the most determined candidates. This panel will provide students with a comprehensive plan to "Get hired, and stay hired" right out of school. Students at all stages of their education (even post-grad), from all backgrounds & from all levels of experience are encouraged to attend.

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  • GDC 2015
  • Katie Chironis
  • Her Interactive
  • free content
  • Game Career Seminar
  • Game Career / Education