Session Name: | That Beautiful Blue Ocean |
Speaker(s): | Brjann Sigurgeirsson |
Company Name(s): | Image & Form |
Track / Format: | Independent Games Summit |
Overview: | Making a good game clearly isn't enough - you must be able to sell it. The key is getting visibility and buzz. This session discusses how to do that with a minimum of expertise, contacts or huge budgets. Let others take their chances on mobile F2P - making premium games for traditional platforms is actually a good idea. |