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Session Name:

Game Feel: Why Your Death Animation Sucks


Game feel, the thing that makes you say "This game feels awesome but I don't know why!" An interactive death animation walk through where the audience plays the game in real time! From the first lines of code, to asset animations and sound effects creation up to screen shake, particles, displacement maps, composition and polish.

See the creation of an awesome interactive experience in real time and the importance of game feel and responsiveness.
How to make your game feel and look awesome, regardless of what discipline you specialize in.

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