You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

FRAMED: A Recipe for Critical Success

Overview:

Joshua Boggs, creator behind the critically successful FRAMED, details the development methodologies used in order to submit to - and ultimately take home - as many awards as possible prior to release.
This session will be a blunt and punchy look at the strategies and ideas FRAMED used to position itself as a must-have premium title at launch on iOS. Boggs will then reveal how this pre-release acclaim actually turned out for FRAMED, and how a weak launch was turned around - without a single update.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2016
  • Joshua Boggs
  • Loveshack
  • free content
  • Smartphone & Tablet Games Summit
  • Smartphone / Tablet Games