You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Design In Detail: Controlling Land Sliders

Overview:

In Land Sliders, players drag the world around under the players feet. The goal was to create a truly intuitive native touch screen game, leveraging muscle memory everyone already has. But what do you do when every single one of your play testers is giving different feedback? How do you reconcile the conflict between casual and hardcore gamer preferences? This session will look into the process in detail, examining the multitude of iterations that were made over a 4 month period trying to make a control system that truly is for everyone.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2016
  • Luke Muscat
  • Prettygreat
  • free content
  • Smartphone & Tablet Games Summit
  • Smartphone / Tablet Games