You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Emptying the Trash: A Last Look at TRS-80 Game Designs
Speaker(s): Jim McGinley
Company Name(s): Bigpants
Track / Format: Design

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Released in 1979, the TRS-80 computer was a horrible, unique constraint that produced some great, forgotten games. 15+ of the best games will be highlighted, unearthing mechanics and ideas that will inspire today's game makers. Videos will be shown of each game being played at a high level by the presenter (one of the few people alive who is skilled at these games). This is a sequel to GDC 2012's highly rated "Inspiration from the Trash", and the final nail.

Finding these games is beyond the reach of most (they're not on YouTube). Rather than navigate the idiosyncrasies of TRS-80 emulation software, research which games are worth remembering, and master the unforgiving gameplay, people can instead attend this presentation. In-between games, we'll reflect on how modern issues were viewed 35 years ago. Cloning, sequels, casual games, licensed games, apocalypses all existed, and distance will provide attendees with insight into their future.

GDC 2016

Jim McGinley


free content