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Session Name:

Emptying the Trash: A Last Look at TRS-80 Game Designs


Released in 1979, the TRS-80 computer was a horrible, unique constraint that produced some great, forgotten games. 15+ of the best games will be highlighted, unearthing mechanics and ideas that will inspire today's game makers. Videos will be shown of each game being played at a high level by the presenter (one of the few people alive who is skilled at these games). This is a sequel to GDC 2012's highly rated "Inspiration from the Trash", and the final nail.

Finding these games is beyond the reach of most (they're not on YouTube). Rather than navigate the idiosyncrasies of TRS-80 emulation software, research which games are worth remembering, and master the unforgiving gameplay, people can instead attend this presentation. In-between games, we'll reflect on how modern issues were viewed 35 years ago. Cloning, sequels, casual games, licensed games, apocalypses all existed, and distance will provide attendees with insight into their future.

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  • GDC 2016
  • Jim McGinley
  • Bigpants
  • free content
  • Design
  • Design