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Session Name:

'Assassin's Creed Syndicate: London' Wasn't Built in a Day

Overview:

Assassin's Creed Syndicate is the first episode of the franchise to be set in the modern era; among other new elements, it introduces organized vehicle systems. New ways of building the world were required, and a brand new set of tools had to be developed. This presentation will reveal for the first time ever the different features of the toolset, such as road mesh generation, creation and placement of buildings, and sidewalk decoration. It also will present the evolution in user experience from crude debug display to fully flushed out user interface.

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  • GDC 2016
  • Damien Bastian
  • Ubisoft
  • free content
  • Programming
  • Programming