GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Crafting AI for Epic Boss Battles in 'Warframe'|
|Company Name(s):||Digital Extremes|
|Track / Format:||AI Summit|
In many games, the "boss battles" are meant to be the pinnacles of the player's experience. It is important for these encounters to stand out in many ways. In fact, creating an epic, enjoyable boss battle is a challenge that pulls in many different factors of game development. Because they often incorporate enemies with unique capabilities, novel attacks, and more elaborate interactions, crafting the AI for bosses often involves unique challenges that are not often encountered when working on AI for the rest of the NPCs. By analyzing some examples from the popular free-to-play game, Warframe, we explore some of typical challenges faced when crafting AI for boss battles and offer design and engineering advice for pulling all the disparate elements together to produce a spectacular, memorable encounter for players.