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The Number One Educational Resource for the Game Industry

Session Name: Crackpot AI Devs: Unproven Game AI Techniques that Might Possibly Work
Speaker(s): Steve Rabin, Rez Graham, Daniel Brewer, Brian Schwab, Alex Champandard, Tobias Karlsson
Company Name(s): Digipen Institute of Technology, Independent, Digital Extremes, Magic Leap, AiGameDev.com, Microsoft
Track / Format: AI Summit

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Overview: You know that crazy idea you had for AI in a game? The one you are SURE is gonna work? What if you didn't have to worry about what your lead would say? What if you didn't have to worry about your producer scowling at you? What if you didn't even have to worry about whether the damn thing would work or not? What if you just stood up in front of a room full of AI peeps and let 'er rip? That's what this session is all about! 6 developers have 5 minutes each to pitch their crazy pie-in-the-sky ideas that they've been unable to try, may never be able to try, and which may or may not even be feasible. This is your chance to be inspired, steal innovative ideas, work out the details, and prove to everyone that you can make it work.

GDC 2016

Steve Rabin

Digipen Institute of Technology

Rez Graham

Independent

Daniel Brewer

Digital Extremes

Brian Schwab

Magic Leap

Alex Champandard

AiGameDev.com

Tobias Karlsson

Microsoft

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AI Summit

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