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Session Name:

Game Design and Mind Control in SUPERHOT


SUPERHOT is an experimental FPS with the core idea of "time moves only when you move". We allowed this basic principle to resonate through the entire game design, with a view to crafting a unique gameplay experience. Dodging bullets, grabbing weapons mid-air, using random items as improvised weapons are some of the things that resulted. Thus, the game features intense combat on a much tighter scale than the typical FPS.

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  • GDC 2016
  • Piotr Iwanicki
  • free content
  • Independent Games Summit
  • Independent Games