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Session Name:

Flying by the Seat of Our Pants: GALAK-Z


With more than six decades of shared development experience, 17-BIT embarked on creating GALAK-Z with a strong knowledge of solid production practices. While that should have been the recipe for a stable production cycle, things got...interesting along the way. Join this talk for a candid look at how and why the project got off the rails - and what was done to get back on track.

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  • GDC 2016
  • Raj Joshi
  • 17-BIT
  • free content
  • Independent Games Summit
  • Independent Games