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Session Name:

How Game Mechanics Helped Players Embody 19 Year Old Nina

Overview:

Games are great at creating spaces where players can explore identity. Sometimes, games help players explore their own identity by giving them tools to express themselves within the game's world and systems. Games can also ask players to perform as and better understand another identity. Designer Nina Freeman will explain how, in Star Maid Game's Cibele, she designed a system that asks players to embody a young woman falling in love with someone over the internet. Nina will speak about how players can understand a character in an honest and intimate way through mechanics that support embodiment and performance.

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  • GDC 2016
  • Nina Freeman
  • Fullbright
  • free content
  • Independent Games Summit
  • Independent Games