You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Balancing Your Game: A Formula-Driven Approach
Speaker(s): Brian Davis
Company Name(s): Wooga GmbH
Track / Format: Design

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Game balancing can be an esoteric art form, and there are few resources available to learn about it. How long should this quest take? How much should a sword cost? How much health should a Dragon have? This session will provide you with the tools to answer these questions. An emphasis is placed on using formulas to balance the game rather than slow trial and error.

GDC Europe 2016

Brian Davis

Wooga GmbH

free content