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Session Name:

Rewards in Video Games

Overview:

Over the past 12 years Travis has worked on reward systems for both \'World of Warcraft\' and \'Diablo 3\'. He will share some of the hard learned lessons about how reward systems can guide or harm player experience. He will talk about the role of rewards in video games, what they do for players and the cost of using them. Travis will also discuss some of the ways they have gone wrong for Blizzard games and how Blizzard tried to address the problems rewards created.

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  • GDC 2017
  • Travis Day
  • Blizzard Entertainment
  • free content
  • Design
  • Design