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Session Name:

Experimental Gameplay Workshop


The Experimental Gameplay Session, which debuted games like 'Katamari', 'Damacy', 'flOw', 'Braid', 'Portal' and 'Storyteller', is back for its 15th year at GDC! In this fast-paced, game-packed session, panelists will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defy conventions and traditions in search for of new genres and ideas, this session aims to ignite the imagination of all game makers. Come see what's happening on in the world of Experimental Gameplay, and be inspired!

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  • GDC 2017
  • Matt Boch
  • Harmonix Music Systems
  • Jonas Bohatsch
  • vinylOS
  • Josef Wiesner
  • Broken Rules
  • Pauline Marliere
  • Independent
  • Hamish Todd
  • University of Edinburgh
  • John Polson
  • Independent
  • Isaac Cohen
  • Cabbibo
  • Josh Lee
  • Floor Is Lava
  • Jenn Sandercock
  • Inquisiment
  • Steven Smith
  • Lightning Rod Games
  • Mark Laframboise
  • Lightning Rod Games
  • Tim Garbos
  • Triband
  • Robin Hunicke
  • Funomena
  • Kasson Crooker
  • Independent
  • Anita Tung
  • Independent
  • Bastien Gorissen
  • Independent
  • Aaron Weingarten
  • Demanpyro Studios
  • Tobiah Zarlez
  • PlayPerro
  • Ian Thomson
  • Shambles Software
  • Guillaume Cerdeira
  • Independent
  • AP Thomson
  • Independent
  • Bennett Foddy
  • Independent / NYU
  • Angelo Yazar
  • Yazar Media Group
  • Daniel Benmergui
  • Independent
  • free content
  • Design
  • Design