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The Number One Educational Resource for the Game Industry

Session Name: Experimental Gameplay Workshop
Speaker(s): Matt Boch, Jonas Bohatsch, Josef Wiesner, Pauline Marliere, Hamish Todd, John Polson, Isaac Cohen, Josh Lee, Jenn Sandercock, Steven Smith, Mark Laframboise, Tim Garbos, Robin Hunicke, Kasson Crooker, Anita Tung, Bastien Gorissen, Aaron Weingarten, Tobiah Zarlez, Ian Thomson, Guillaume Cerdeira, AP Thomson, Bennett Foddy, Angelo Yazar, Daniel Benmergui
Company Name(s): Harmonix Music Systems, vinylOS, Broken Rules, Independent, University of Edinburgh, Independent, Cabbibo, Floor Is Lava, Inquisiment, Lightning Rod Games, Lightning Rod Games, Triband, Funomena, Independent, Independent, Independent, Demanpyro Studios, PlayPerro, Shambles Software, Independent, Independent, Independent / NYU, Yazar Media Group, Independent
Track / Format: Design

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Overview: The Experimental Gameplay Session, which debuted games like 'Katamari', 'Damacy', 'flOw', 'Braid', 'Portal' and 'Storyteller', is back for its 15th year at GDC! In this fast-paced, game-packed session, panelists will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defy conventions and traditions in search for of new genres and ideas, this session aims to ignite the imagination of all game makers. Come see what's happening on in the world of Experimental Gameplay, and be inspired!

GDC 2017

Matt Boch

Harmonix Music Systems

Jonas Bohatsch


Josef Wiesner

Broken Rules

Pauline Marliere


Hamish Todd

University of Edinburgh

John Polson


Isaac Cohen


Josh Lee

Floor Is Lava

Jenn Sandercock


Steven Smith

Lightning Rod Games

Mark Laframboise

Lightning Rod Games

Tim Garbos


Robin Hunicke


Kasson Crooker


Anita Tung


Bastien Gorissen


Aaron Weingarten

Demanpyro Studios

Tobiah Zarlez


Ian Thomson

Shambles Software

Guillaume Cerdeira


AP Thomson


Bennett Foddy

Independent / NYU

Angelo Yazar

Yazar Media Group

Daniel Benmergui


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