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|Session Name:||Audio Bootcamp XVI: Different Approaches to Game Music|
|Speaker(s):||Leonard J. Paul|
|Company Name(s):||School of Video Game Audio|
|Track / Format:||Audio|
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|Overview:||There are many different ways to work professionally with video game music and this talk outlines several practical examples from diverse games such as 'Retro City Rampage' and 'NBA Jam' to highlight common technical and creative challenges and how to overcome them. The practicalities of choosing game music as a discipline has many challenges on its own so several helpful tips to balance one's life in the industry are also presented.|