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Real-Time Rendering Advances from NVIDIA Research (Presented by NVIDIA)
We cover three recent developments from NVIDIA's real-time graphics researchers, including: Hashed Alpha Testing, which provides a simple modification to alpha testing to prevent alpha-mapped geometry from disappearing with distance; Light Field Probes, which extend light probes with shadowing to replace light maps and avoid light leaks in probe-based global illumination; and Quadtree Subdivision Surfaces, which use adaptive quadtrees to render subdivision surfaces efficiently using tessellation hardware.
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