You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Math for Game Programmers: Ranking Systems: Elo, TrueSkill and Your Own

Overview:

Many games require approximations of player skill based on past performance, from multiplayer matchmaking to single-player dynamic difficulty and contextual tutorials. This talk exposes the math behind standardized ranking systems like Elo and TrueSkill. Basic knowledge of statistics (normal distribution) is expected, although a big portion of the talk will be around practical considerations to design and improve your own ranking system.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Mario Izquierdo
  • Twitch Interactive
  • free content
  • Programming
  • Programming