You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Creating VR Experiences: Unity's Tools and Best Practices (Presented by Unity Technologies)

Overview:

Virtual reality creators are tackling tough new challenges, in both technical development and in application -- this means the solutions and workarounds are often as new and innovative as the problems they were invented to solve. Join us for some practical, actionable tips and ticks for common (and uncommon) VR problem-solving.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Jeremy Cowles
  • Google
  • Larry Cutler
  • Baobab Studios
  • Amir Ebrahimi
  • Unity Technologies
  • Matt Schoen
  • Unity Technologies
  • Jules Urbach
  • Otoy
  • free content
  • Design
  • Design