GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Narrative Sorcery: Coherent Storytelling in an Open World|
|Company Name(s):||inkle Ltd|
|Track / Format:||Design|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||Over four games and four years the 'Sorcery!' series has evolved from linear gamebook adaptations to fully open-world story-games. Players explore freely, encountering narrative content in any order and creating hundreds of small and large scale consequences, all of which are persistent. With the game rendered entirely through prose text, continuity is critical to ensuring believability, and in this talk Jon will outline how inkle Ltd designed and scripted the game to work in an ad-hoc fashion, using defensive logic to ensure the story gets told and makes sense regardless of how it comes about. He'll illustrate with concrete examples from Sorcery!'s later parts, '80 Days', and their upcoming title, and discuss some of the resulting challenges.|