You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Giving a Voice to the Machines of 'Horizon Zero Dawn'

Overview:

'Horizon Zero Dawn' is a game that took over six years to develop. For Guerrilla, moving away from the 'Killzone' franchise meant entering a new world full of different audio challenges. This talk will focus on the sound of "The Machines" (aka Robot Dinosaurs), one of the main pillars of this new world. It will provide insight into the audio design process of these fictional creatures; creating audio to realize a high level of variety, nuance and functionality, while keeping the process manageable and scalable for the breadth of the machine lineup. This session will share some of the valuable lessons the Guerrilla Games team learned while bringing these machines to life.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2018
  • Pinar Temiz
  • Guerrilla Games
  • free content
  • Audio
  • Audio