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Session Name:

5 Year Journey to Predictability


Wargaming can deliver a 360-degree view of players by analyzing their interests and aggregating all Wargaming content. Using this data, Wargaming is able to predict the most interesting game for a particular player, in a particular time. After a five year journey (with many highs and lows), the Wargaming team was able to develop a communication system that interacts with players within 5 seconds after a battle. Personalized communication with players led Wargaming to increase of their game metrics up to 3 times compared to players who weren't contacted by a communication method as such. Come learn how Wargaming developed their system for interacting with players and how you can apply it to your game.

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  • GDC 2018
  • Sergei Vasiuk
  • Wargaming
  • free content
  • Business & Marketing
  • Business & Marketing