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Session Name:

The Secrets to Creating an Indie Game Franchise


You've seen how Blizzard has extended the 'Overwatch' game into animated shorts and digital comics, the same with Ubisoft's 'Assassin's Creed', Bungie's 'Halo' and many other franchises. You might be thinking about how you can extend your own game on a much smaller budget, like Jordan Thomas did with 'The Magic Circle' game and associated in-fiction websites. How do you decide what extensions to create? In this talk, Christy Dena will detail what players find appealing about these extensions. Using examples from existing games, you'll be given guidelines on how to make effective choices to make satisfying experience for your players.

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