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Session Name:

Music in Virtual Reality

Overview:

This lecture will present ideas for creating a musical score that complements an immersive VR experience. Composer Winifred Phillips will share tips from several of her VR projects. Beginning with a historical overview of positional audio technologies, Phillips will address several important problems facing composers in VR. Topics will include 3D versus 2D music implementation, and the role of spatialized audio in a musical score for VR. The use of diegetic and non-diegetic music will be explored, including methods that blur the distinction between the two categories. The discussion will also include an examination of the VIMS phenomenon (Visually Induced Motion Sickness), and the role of music in alleviating its symptoms. Phillips' talk will offer techniques for composers and audio directors looking to utilize music in the most advantageous way within a VR project.

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  • GDC 2018
  • Winifred Phillips
  • Generations Productions, LLC
  • free content
  • Audio
  • Audio