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Session Name Eros in Play: Writing and Designing Sex Scenes (Part 2)
Speaker(s) Michelle Clough
Company Name(s) Independent
Track / Format Game Narrative Summit
Overview Building on last year's session on writing sex scenes in games, this talk expands beyond high-level themes and context, and focuses on the practical details of crafting meaningful and effective sex scenes in games. From camera angles to environment design, from writing erotic dialogue to applying non-linear narrative structure, this session provides narrative designers (and their teammates) with a set of visual, aural, and gameplay tools for telling stories through sexual scenes.

GDC 2018

Michelle Clough

Independent

free content

Game Narrative Summit

Game Narrative


UBM Tech