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|Session Name:||Character Development in Non-Linear Spaces: 'Uncharted: The Lost Legacy'|
|Company Name(s):||Naughty Dog, Inc.|
|Track / Format:||Game Narrative Summit|
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|Overview:||When Naughty Dog set out to make a huge, open-ended area for 'Uncharted: The Lost Legacy', they had to adapt their usual "wide-linear" narrative techniques to allow for more player choice, while still keeping the development of Chloe and Nadine's relationship consistent and natural. In this talk, co-writer Josh Scherr will provide an overview of Naughty Dog's story development techniques, followed by a detailed look at the writing process for this unique area, including: cutscenes and gameplay dialogue, the choices and compromises they made to make it work, and the mistakes they hope to avoid in the future.|