You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Animation Bootcamp: 'God of War': Breathing New Life into a Hardened Spartan

Overview:

At the beginning of the project, Sony Santa Monica Studio was given the challenge to reinvent and reinvigorate the 'God of War' franchise. It was early in the process that the Santa Monica team decided that 'God of War' as a franchise could not exist without its main character Kratos. The challenge was to present Kratos in a new light to the audience, a side not motivated by rage and revenge. This chapter was to focus not in the warrior side of Kratos, rather on the flawed man he is. Because of this they had to have a fresh new approach to our animation pipeline and that meant starting over in many ways. This talk will focus on the process of transforming their approach to how they animate their main character and how they evolved in delivering the narrative experience.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2019
  • Bruno Velazquez
  • Sony Santa Monica Studio
  • free content
  • Visual Arts
  • Visual Arts