You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Bungie's Force Multipliers: Production Engineers
Speaker(s): Jo King-Yost
Company Name(s): Bungie
Track / Format: Production & Team Management

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Do you want to reduce randomization of your studio's content creators, tech artists, and engineers so they can focus on their actual jobs? What if there was a person they could go to with any random question about your studio's tools, game engine, and content setup? What if there was an entire team of people whose time was dedicated to unblocking your studio's game creators, regardless of discipline? And not just unblocking, but also seeking out the root of what's getting in their way?At Bungie, these people are production engineers. They are a team committed to improving studio wide tools efficiency and workflow quality of life. Come learn about Bungie's production engineers and how your studio could benefit from the role!

GDC 2019

Jo King-Yost


free content

Production & Team Management