This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Lessons Learned in the Trenches Developing Games as a Service|
|Company Name(s):||Certain Affinity|
|Track / Format:||Business & Marketing|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||This session presents a perfect storm of postmortems. VP of Technology and Online Services at Certain Affinity, Richard Vogel, will discuss his journey as a Studio Director building 'Fallout 76', 'Battlecry', 'Star Wars the Old Republic', and 'Star Wars Galaxies'. He will weave a narrative that talks about how each one of these titles changed the way he approaches development as well as running a game-as-a-service. He will discuss the lessons he learned working on each title and provide great examples from the trenches that helped shape what he did on his next game in terms of project management, leadership, recruiting, and running a live service.|