You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Creating More Immersive Experiences: 3DSP Audio SDK + Hand Tracking SDK (Presented by HTC VIVE)
Speaker(s): Andrew Champlin, Relic Chu, Avery Kuo
Company Name(s): HTC VIVE, HTC VIVE, HTC VIVE
Track / Format: Audio

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: In this two-part session, create more immersive VR experiences with VIVE 3D Audio SDK and VIVE Hand Tracking SDK. The VIVE 3D Audio SDK is a spatial audio SDK that enhances any VR application with features such as HOA, HRTF, geometry occlusion, and Hi-Res audio support. VIVE Hand Tracking SDK provides real-time hand skeleton and gesture recognition using on-board cameras on VR devices. It is purely software-based and requires no extra hardware. For both SDKs, HTC VIVE will walk through supported features and demonstrate use cases for attendees' development.

GDC 2019

Andrew Champlin

HTC VIVE

Relic Chu

HTC VIVE

Avery Kuo

HTC VIVE

free content

Audio

Audio