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Session Name:

Add, Fix, and Mix: Audio for Live Games 'Killing Floor 2' and 'Rising Storm 2'


Managing the audio for dynamic and ever changing titles like 'Killing Floor 2' and 'Rising Storm 2: Vietnam' provides unique daily challenges from complete seasonal game re-skins to memory management to addressing community feedback. This session will take attendees through some of those challenges and how they have been addressed while maintaining end user experience and game stability on a live multi-platform product.

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  • GDC 2019
  • Mark Muraski
  • Tripwire Interactive
  • free content
  • Audio
  • Audio