Session Name: | Getting Started, Publishing and Beyond: Viveport SDKs + Vive Input Utility (Presented by HTC VIVE) |
Speaker(s): | Dario Laverde, David Sapienza |
Company Name(s): | HTC VIVE, HTC VIVE |
Track / Format: | Programming |
Overview: | In this two-part session, attendees will learn how to build cross-platform VR applications with the VIVEPORT SDK and VIVE Input Utility. Among many features, the VIVEPORT SDK provides user insights, monetization paths, and digital rights management when distributing to a variety of VR headsets. VIVE Input Utility is a Unity toolkit for multiplatform VR development and includes some of the most common actions in VR like teleportation, object grabbing/throwing, and a UI pointer. For both SDKs, we will walk through supported features and demonstrate use cases for your own development. |