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|Session Name:||Clinc Conversational UX: The New Frontier of Free-Form, Voice Enabled Gaming (Presented by Clinc)|
|Speaker(s):||Dr. Jason Mars, Brian Yang|
|Company Name(s):||Clinc, Inc., Clinc, Inc.|
|Track / Format:||Programming|
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|Overview:||Learn how Clinc is transforming game experiences with natural language enabled gaming without pre-scripted or learned commands. Deliver a superior gaming experience that reduces the complexity of complicated features with a conversational UI attendees don't have to learn how to talk to. Gamers can command naturally (it understands slang, context, and words it's never heard before) to quickly execute tasks that were previously disruptive to the gaming experience. Whether it's talking with non-player characters, commanding a companion AI, or any other player interaction, Clinc helps streamline the experience to make games more immersive and natural to those that matter, the players.|