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Session Name:

The MATH OF SKINS: Tools & Formulas to Build a Strong In-Game Items Economy (Presented by DMarket)


Vlad Panchenko will reveal some secrets about how game developers of all sizes can use skins and other in-game monetization strategies for their titles. Vlad has sold 100M+ skins and has vast experience in developing and running digital marketplaces for in-game items. He knows specific algorithms and tools to trade skins and to build strong in-game economies for thousands of titles.

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  • GDC 2019
  • Vlad Panchenko
  • DMarket
  • free content
  • Business & Marketing
  • Business & Marketing