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|Session Name:||Ray Tracing in Vulkan (Presented by NVIDIA)|
|Track / Format:||Programming|
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|Overview:||NVIDIA's RTX leverages 10+ years of research into accelerated ray tracing on GPUs. In this talk, NVIDIA will explore their API for exposing RTX through Vulkan, discuss how ray tracing fits in with a low-level rasterization API, and cover some details on their Vulkan raytracing extension.|