You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: The Schema is (Still) Mightier than the Sword: How Cognition Predicts Player Spatial Coding Systems
Speaker(s): Vanessa Hemovich
Company Name(s): Digipen Institute of Technology
Track / Format: UX Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Understanding the science of player spatial coding behavior holds a potential wealth of information for game designers. Research in this area illustrates how players learn to navigate game environments through spatial mapping schemas, mental rotation, and feature detection activation for attention-grabbing stimuli. This talk demonstrates how these kinds of spatial coding schemas can be utilized to craft more nuanced approaches to user experiences in game design. This talk is a continuation or "Part 2" from last year's GDC UX Summit talk, "The Schema is Mightier than the Sword" and provides attendees ways to "test" their own cognitive spatial coding schemas.

GDC 2019

Vanessa Hemovich

Digipen Institute of Technology

free content

UX Summit

Design