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The Number One Educational Resource for the Game Industry

Session Name: Audio Bootcamp XVIII: Everything You Need to Know About VR Audio Can Be Learned from Your Car
Speaker(s): Stephan Schutze
Company Name(s): Sound Librarian
Track / Format: Audio

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Overview: Spatial audio for VR can be quite complex. If it's not approached in the right way it can also seriously reduce the impact of a VR project. However, help is at hand! With a little guidance, you can learn everything you need to know about VR audio using the example of the family car. Using this common everyday object will allow you to analyse commonly understood elements of audio and speak in terms everyone can all understand as a method for digging into an otherwise complex challenge. In this presentation, the speaker will investigate how to maximize the impact of virtual reality audio by understanding which aspects are the most critical and which can be leveraged to increase the impact for your audience.

GDC 2019

Stephan Schutze

Sound Librarian

free content

Audio

Audio