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Session Name:

Game Narrative Summit: Everything Means Something: The Creative and Destructive Potential of Themes


If you do not choose what your game is about, your audience will do it for you. In this talk, the creators of Wintermoor Tactics Club make a case for using a deliberately-chosen theme to guide every aspect of a game's narrative and creative development. Wintermoor's writers use their own journey through the creation and revision of Wintermoor Tactics Club as a case study for how they identified, refined, and communicated its theme of "overcoming isolation in modern internet culture."

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