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Session Name: UX Summit: Expanding the Dreamiverse: Making Dreams an Experience for Everyone
Speaker(s): Joe Florey, Alexandra Perry
Company Name(s): Sony Interactive Entertainment Europe, Media Molecule
Track / Format: UX Summit
Overview: In 2017, Dreams was an incredibly powerful suite of creative tools but it was only being used by ~60 developers within Media Molecule. Since then, it has gone on a long iterative journey to become a tool-set that anybody can pick up and create games with. This talk will summarise how extensive user research and feedback informed design decisions to make Dreams the game it is today, From UI and control settings to tutorials and on-boarding, this talk gives a complete picture of the development of accessible UGC tools with insight from both the user research team and the studio.

Game Developers Conference 2021

Joe Florey

Sony Interactive Entertainment Europe

Alexandra Perry

Media Molecule

free content

UX Summit

Design