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Machine Learning Summit: ML for Art and Game Balancing with Project Chimera
What can machine learning do? Join Stadia's R&D team in a journey to integrate machine learning into every part of the game development pipeline through an experiment called Project Chimera. We will cover two main topics: 1) ML for content amplification: how we used conditional generative adversarial networks layered with artistic style transfer to create a new image creation pipeline guided by our artists; 2) ML for balancing: how we used reinforcement learning as a system design partner to identify exploits and suggest tuning for the game state machine;.
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