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|Session Name:||The Impossible Quest: Getting a Job in Games|
|Speaker(s):||Diana Boden, Mascha Camino, Ramon Huiskamp, Jonas Pastoors, Klaus Scherwinski, Adinda van Oosten, Roni Yosko|
|Company Name(s):||Diana Boden & Gamma Minus & VestGames, Nukklear, Machinen-Mensch, No Brakes Games, Gaming Minds Studios, Freelance, Acreates, OM London|
|Track / Format:||Career & Studio Development|
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|Overview:||Breaking into the games industry feels impossible at times: Which role will unleash your maximum potential? Which item in your portfolio is a dealmaker, and how do you get a company's full attention? This microtalk will analyze the obstacles of the hiring process, give insight into how companies think, and provide firsthand accounts from developers who have persevered. Speakers will share their journeys from novice to professional, revealing their application strategies and how they transformed rejections into opportunities! During the talk, speakers will be available to answer questions live in the chat. This talk is for aspiring game developers or individuals eager to transition into the industry from another profession.|