You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Tools Summit: Free Up the Cognitive Load: UX in Animation Workflow

Overview:

Like computers, the human brain has limited amount of processing power(cognitive load). When the amount of information coming in exceeds the ability to handle it, fatigue happens, performance declines. We may miss important details or even abandon the task completely, which is not what we want to see happen. This is especially relevant in a work from home environment. Because back in the office, there were short walks in and out of a meeting room, the water-cooler conversations, and lunches with coworkers. Each acts like a mini reboot for our brain, which allows us to go back to work relatively refreshed. Now, most of us sit in one spot and stare at the screen all day. But we often find ourselves more easily exhausted and less productive. In situations like this, every bit of brain power counts. And we as tool developers want to be aware of the state our users might be in, and be mindful about how much brain power we are asking for in our tools. This talk uses 3 animation tools as examples to demonstrate how to start thinking about the level of cognitive load our tools are asking for, and ways to reduce it.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Irene Zhu
  • 343 Industries
  • free content
  • Tools Summit
  • Programming