Session Name: | 'Spiritfarer's' Journey: Crafting Tenderness |
Speaker(s): | Nicolas Guerin |
Company Name(s): | Thunder Lotus |
Track / Format: | Design |
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Overview: | "Spiritfarer's journey: Designing for Kindness" is first and foremost a reflection on the specific design approach used to create Spiritfarer, and how crafting game mechanics intended as a wholesome message presented a dizzying and unique challenge. nnAlternating between stories of peculiar design discoveries and intents, and tales from the rocky road of an indie developer towards shipping a game and trying their best to make sure players would know about it and be interested in playing it, this presentation is also a retrospective on the project's development as a whole, underlining how a team of 15 people could survive shipping a very ambitious game on 7 platforms during a global pandemic. n |