You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Independent Games Summit: Contract Killers: What Developers Should Eliminate From Their Publishing Agreement


For many indie devs getting a publishing contract is the Holy Grail. Publishers can provide much needed funding, production and marketing support, as well as providing access to a community of players for your game. However, any publishing agreement is by default likely to weigh in the publisher's favour. nnIn this session I look at those provisions that can sometimes be used by publishers to negatively impact a developer, and hopefully give you some confidence heading into a negotiation that it is ok to ask for certain clauses to be changed before you sign on the dotted line.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Tim Repa-Davies
  • Sheridans
  • free content
  • Independent Games Summit
  • Independent Games