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Session Name:

NVRTX Artist Guide (Presented by NVIDIA)

Overview:

In this talk, artists will learn about the NVIDIA RTX Unreal Engine Branch (NVRTX). The technologies covered are RTXDI, RTXGI, new denoisers like Relax, ray traced volumetrics and tools like the BVH viewer. The speaker will cover performance metrics and offer guidance on resolving some top issues. Examples will be shown, demonstrating how complex settings like a jungle and a museum can be built with NvRTX. Viewers will come away with a better understanding of how AAA real-time raytracing visuals are created.

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  • Game Developers Conference 2021
  • Richard Cowgill
  • NVIDIA
  • free content
  • Design
  • Design