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The Number One Educational Resource for the Game Industry

Session Name: Vicon Motion Systems X Dimension Studios: Metahumans Virtual Production Overview (Presented by Vicon Motion Systems)
Speaker(s): Andy Ray
Company Name(s): Vicon Motion Systems
Track / Format: Programming

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Overview: See behind the scenes of the new #ViconPowered Dimension Studios project, Akuma, a short film being made in Unreal Engine and featuring the new MetaHuman Characters. The film, an atmospheric short about a samurai meeting his demon, has been written and directed by Dimension creative director Rob McLellan. AKUMA has been created by Dimension, in collaboration with Vicon, who have provided their motion capture system and Shgun software.By combining the latest in VFX motion capture, digital humans and real-time development, Vicon and Dimension are collaborating to produce AKUMA to give a glimpse into a future of filmmaking and virtual entertainment that's efficient, believable, authentic and visually stunning. AKUMA will be a great example of the capacity of MetaHumans and Unreal Engine for storytelling.Join this sponsored session to find out more about the virtual production and chat with the Vicon and Dimension teams.

Game Developers Conference 2021

Andy Ray

Vicon Motion Systems

free content

Programming

Programming