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The Number One Educational Resource for the Game Industry

Session Name: Evolving Animating with Unreal Engine (Presented by Epic Games - Unreal Engine)
Speaker(s): Jeremiah Grant
Company Name(s): Epic Games
Track / Format: Visual Arts

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Overview: Learn how to leverage the new workflows and rigging/animation authoring tools in Unreal Engine including Control Rig and Sequencer. By working in context, artists can stay close to their creations without having to bounce between software packages, making it easier to iterate quickly inside Unreal Engine. Find out how.

Game Developers Conference 2021

Jeremiah Grant

Epic Games

free content

Visual Arts

Visual Arts