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Session Name:

Evolving Animating with Unreal Engine (Presented by Epic Games - Unreal Engine)

Overview:

Learn how to leverage the new workflows and rigging/animation authoring tools in Unreal Engine including Control Rig and Sequencer. By working in context, artists can stay close to their creations without having to bounce between software packages, making it easier to iterate quickly inside Unreal Engine. Find out how.

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  • Game Developers Conference 2021
  • Jeremiah Grant
  • Epic Games
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