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Game Narrative Summit: Devising Stories as an Ensemble
Creating stories for games is a team effortbut what happens when we stop thinking as a team, and start thinking as an ensemble? How can we tell stories across not just dialogue, but art, audio, even design? Even more radically, how can we foster shared ownership as creators? This presentation will discuss what game narrative can learn from the sister medium of theatre in a pragmatic way: How to use language for elements of time and space to generate story, how to begin the story creation process as a collective, and how to direct methodology for collaborative creation.
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