You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Tabletop Summit: Increasing Accessibility and Broadening Disability Representation in Tabletop Games
Speaker(s): Morgan Baker, Jesse Martinez, Carol Mertz, Rachel Voss
Company Name(s): Electronic Arts, University of Washington, Exploding Kittens, Forge Ahead: A Party To Access
Track / Format: Tabletop Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Inclusive design means ensuring games are accessible to people of all abilities and backgrounds, while also making sure we create authentic and meaningful representation.In the first session, "Shifting Your Perspective of Disability," Rachel Voss discusses disability representation in tabletop roleplaying games (TTRPG)touching on why ableism is rampant in TTRPGs and how we can design authentic disabled characters, epic mobility aids, mechanics, items, materials, and much more through the Curb Cut Effect.In the second session, "Building an Accessible Board Game," Carol Mertz, Morgan Baker, and Jesse Martinez share how to build an accessible board game through a case study lens of Exploding Kittens' 2022 game Hand-to-Hand Wombat. They'll discuss accessibility heuristics, research, and technical design to demonstrate how other game designers and publishers can utilize these practices to make their own projects more accessible.

Game Developers Conference 2023

Morgan Baker

Electronic Arts

Jesse Martinez

University of Washington

Carol Mertz

Exploding Kittens

Rachel Voss

Forge Ahead: A Party To Access

free content

Tabletop Summit